Inspired by the Christmas decorations I’ve recently put up, I’ve created a few in Maya. Admittedly, this would have been much easier in Houdini, but I plan on creating an interior in Maya and didn’t want to be switching programs to decorate it.
First, I created a CV curve for the garland. I built the entire process around curves so I could write a script to generate all of this when given a curve, making decorating in the future extremely … Read the rest