The Layered Model

For my uber-shader, I have gone with a ‘layered’ style model so that I may represent many different types of common materials easily. I’ve structured it so that some familiar, but old, concepts are represented, yet in a way that…

Minecraft Cabin Render

After wrapping up a large portion of the code of my ubershader, I wanted to try it out in a production-friendlier environment to look for possible improvements. I did find a few bugs and quirks, but all is better now!…

Image-Based Lighting

What is it? What you see above is The Shaderball lit by an image, not by standard 3D light sources. I’m going to talk about the idea (and implementation) of using images of environments to light 3D scenes. Two other…

First Glimpse

I’ve been writing this shader for a few weeks now, but I hadn’t thought to blog about it (or anything, for that matter) until now. That’s probably a good thing; I’m learning a lot as I go along, so there’s…

3D Christmas Garland Close Up

Inspired by the Christmas decorations I’ve recently put up, I’ve created a few in Maya. Admittedly, this would have been much easier in Houdini, but I plan on creating an interior in Maya and didn’t want to be switching programs…

3D Snowy Woodlands Cabin

It’s been a little while, but over this past weekend I had a vision and I set out to do it with my free-time. My goal is to try out a few new 3D styles, some photo-real and some not….

3D Minecraft Cove Render

So here’s another one I finished a while ago although I’m just now posting it.

Here’s another, larger scale simulation of that waterfall system I created in my previous post. http://www.youtube.com/watch?v=2SqwK_Dj9og

Here’s something I’ve done completely in Houdini. Render quality isn’t great, but I just wanted it to render quick so I can start working on it again. http://youtu.be/LBXw1INxrHo Right now, I’ve created a procedural mountain and scattered rocks across the…

3D Minecraft Cave Render

It’s been a little while, so here’s another one. I would be doing these a lot quicker if I wasn’t always waiting on renders. A few more weeks and I think I’m just going to build a new computer. And…