3D Overwatch Mercy Valkrie Wallpaper Fanart

3D Overwatch Mercy Valkrie Wallpaper Render

Some decent time has passed since my last render, although I’ve been working on this new one for at least half of that time. Some other short-term projects had come up, as well as new hobbies. When I was nearing…

3D Overwatch Reaper Wallpaper Render

3D Overwatch Reaper Wallpaper Render

I’ve been hooked on Overwatch lately and there’s nothing like a beautiful environment that makes me want to dabble in 3D again. Using a few open source tools, I exported some models and textures for Reaper from Overwatch to play…

Minecraft Tower Rear 3D Render Wallpaper

3D Minecraft Tower Rear Render

With a lot of experience coming from the past few renders, I was able to generate this image with ridiculously less render time than when I was first playing with it weeks ago. While I didn’t think the last image…

Minecraft Tower 3D Render Wallpaper

Minecraft Tower Render

This is a somewhat closer view of that tower you might have noticed in the previous images. Most of our time has been spent inside or around the tower, which is full of machines, chests, and crops, so it’s nice…

Larger Wider Minecraft World Render

Larger Wider Minecraft World Render

Although I tried to get a much larger export, my current limiting factor is actually how far we had explored in the world.

Large Wide Minecraft World Render

Large Wide Minecraft World Render

I really don’t have a good naming convention for the following renders, so forgive the titles. I’ve put a lot of work into making the materials I’m using for these – only one of which required a modification to my…

DataDumper & Brief Update

Hello out there, it has been a while! More on that in a bit; first I want to introduce a mod that I’ve started for Minecraft which should interest anyone who likes to export their worlds for printing, rendering, or…

Minecraft Cabin Render

Minecraft Cabin Render

After wrapping up a large portion of the code of my ubershader, I wanted to try it out in a production-friendlier environment to look for possible improvements. I did find a few bugs and quirks, but all is better now!…

Image-Based Lighting

Image-Based Lighting

What is it? What you see above is The Shaderball lit by an image, not by standard 3D light sources. I’m going to talk about the idea (and implementation) of using images of environments to light 3D scenes. Two other…

First Glimpse

First Glimpse

I’ve been writing this shader for a few weeks now, but I hadn’t thought to blog about it (or anything, for that matter) until now. That’s probably a good thing; I’m learning a lot as I go along, so there’s…