3D Minecraft Wallpaper Renders

So I think I’m getting close to mastering how to make these. I’ve gotten a lot less visual artifacts as well as a prettier render overall. It’s also making me realize how slow my machine is compared to newer machines. Maybe it’s time to upgrade (I’ll regret even thinking that once I finish my taxes).

Here’s two versions, because I comped the first one until I liked it and then forgotten I had rendered a z-depth pass. Once I added … Read the rest

Explosm: Cyanide and Happiness

Here’s something I whipped up in a couple of hours earlier this morning.

A 3D character from Cyanide and Happiness composited onto a photo

It features a 3D character from the web comic, Cyanide and Happiness. I’ve rigged him and posed him sitting on something in the scene. I used a panoramic latitude longitude image for the environment’s lighting and 3Delight using my custom shaders. Here’s a few example passes that I also rendered out to help in the composite:

The character from Cyanide and Happiness is one that I modeled … Read the rest

3Delight 3D Stereoscopy

For those of you interested in creating “3D” 3D images using 3Delight, here’s a quick little starter for you. You can render from multiple cameras at the same time in the same render pass and save LOADS of rendering time while doing it.

This post will assume that you have created a stereo camera rig in Maya.

Under your 3Delight Render Pass, change the rendering camera to be the center camera, which should be something like stereoCameraCenterShape.

Now, this next … Read the rest